Home Science PlayStation confirms controversial technology for its future consoles.

PlayStation confirms controversial technology for its future consoles.

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Sony has confirmed a major advancement for its upcoming PlayStation consoles with the introduction of AI-based image generation technology. This innovation promises increased performance but has sparked debates.

This technology, already present on PC, aims to enhance game smoothness by artificially managing additional images between those actually calculated. Mark Cerny stated that this feature “should be available soon on PlayStation platforms.” Essentially, this means that games could display a higher number of frames per second without requiring equivalent raw power.

While the idea seems appealing, it relies on a particular principle: the generated images are not actually rendered but estimated by an algorithm. This method can result in visual defects called artifacts and an increase in latency, as the system must anticipate the next images. Players on PC, where this technology is already used, have differing opinions. Some prioritize the smoothness it offers, while others prefer a perfectly faithful image even with fewer frames per second.

Sony has not specified a precise timeline for the arrival of this technology. The lack of short-term deployment plans suggests that it could be integrated directly into the next generation of consoles, particularly the PS6. This direction aligns with a broader strategy initiated with the PSSR of the PS5 Pro, which improves image quality through advanced post-processing techniques. With this new step, PlayStation clearly seems to be banking on artificial intelligence to shape the future of its consoles.

Context: Sony is introducing AI-based image generation technology for its upcoming PlayStation consoles, aiming to enhance performance and smoothness. Fact Check: The article mentions possible drawbacks of the technology, such as visual defects and latency issues, despite the promised performance improvements.